By Stephanie Zacharek
By Charles Taylor
By Chris Klimek
By Chris Klimek
By Amy Nicholson
By Amy Nicholson
By Stephanie Zacharek
By Alan Scherstuhl
Suddenly, into town rides a bald, drooling, scarfaced, half-blind convict wearing prison stripes and leg manacles. The shoeshine boy identifies him (by smell, presumably) as a recently incarcerated murderer.
"Got 45 years, didn't ya?" asks the shoeshine boy.
"Sure did," replies the convict.
"How much time'd ya serve?"
"Three days!" the convict screeches. In short order, this slimy little ogre helps himself to a beer, shoots a fleeing foe from a hundred paces, and makes an unsuccessful pass at Ellen. Then he taunts the shoeshine boy by dumping over the contents of his equipment chest and, snarling and cackling, exits the frame, presumably to rest up for the contest.
The sequence unfolds with such confidence that it takes a moment to register its preposterous subtext: this murderer busted out of the joint and rode across the desert to participate in a quick-draw competition, and instead of hiding, he made a loutish public spectacle of himself -- and nobody seemed to care.
The full import of what you've just seen sinks in: Redemption is a defiantly unreal world where the extremes of human behavior barely merit a raised eyebrow. This is Hobbes' Town of Nature -- a video game-ish dream zone populated by angels, demons, nymphs, satyrs, gargoyles and sacrificial lambs, lorded over by a gunfighter-turned-dictator named Herod (Gene Hackman, in a performance so delightedly villainous that it's a wonder the filmmakers didn't provide him with a fake mustache to twirl). It's a place where anything can happen at any time.
And with Sam Raimi at the helm, there's never a dull moment. Although he's been pegged by the Hollywood establishment as a splatterflick auteur (his debut film, 1983's zombie classic The Evil Dead, was so disgusting it had to be released unrated in the United States and is still banned in certain European countries), his ever-growing cult realizes that he's essentially a parodist -- a mutant offspring of Brian DePalma, Tex Avery and the Three Stooges who tries to win laughs by pushing the boundaries of good taste. This quest leads him to bend and break Hollywood rules, both in his choice of subject matter (two sequels to The Evil Dead, the gothic superhero fable Darkman and the Coen brothers' slapstick business comedy The Hudsucker Proxy, which he co-wrote) and visual tricks (a camera that rises, dips, zooms, pans and swoops as if strapped to a seagull with a head injury).
Raimi's films virtually define the term "acquired taste"; you either connect with his twisted sensibilities on a gut level or you don't.
It might sound odd to say this about a man who has never made a PG-rated movie, but Raimi might be the most childlike filmmaker in America. When he's working at full-throttle, swirling his camera, warping his images and zapping your ears with a wall of wild sound effects, he's like a brilliant third-grader shoving a crude, colorful drawing in your face and pealing, "Look what I did! Isn't it cool?" He is to film direction what Quentin Tarantino is to scriptwriting, Jackie Chan is to stunt work and Jim Carrey is to comic improvisation; he's a control freak who somehow makes everything he does appear spontaneous. (I recall proclaiming that if Carrey ever hooked up with a director as inventive as himself, the results could make viewers' heads explode. Raimi's the man. Is anybody listening?)
The Quick and the Dead, like Darkman, forces Raimi to work within a genre with fairly strict rules. When you're directing a revenge Western, if you don't create noble heroes, loathsome villains and colorful supporting characters with interesting motivations, no amount of visual trickery can hold an audience's attention. Fortunately, Simon Moore's screenplay is dead bang perfect. The Quick and the Dead is conceived in purely cinematic terms; every line and image is filtered through our collective Western memories.
Yet even Moore's most audacious conceits -- such as giving viewers an apocalyptic final showdown every ten minutes -- and his numerous faux-symbolic touches -- such as naming the town Redemption and stocking it with characters named Scars, Spotted Horse, Ace, Kid and Herod (who, in the New Testament, presided over a massacre of innocents) -- feel sincere, because each scene is anchored in strong, simple emotion.
At first, Sharon Stone's Ellen comes on like an enigmatic sourpuss, reminiscent of Clint Eastwood in his "Man with No Name" mode. Raimi lights and frames her like an icon born with chaps and a hip holster, which wouldn't work if Stone didn't possess more old-style charisma than any other A-list actress around (she's got Garbo's body and Joan Crawford's brittle attitude). Yet Ellen isn't a cipher. A series of gradually expanding flashbacks, coupled with a few choice moments of fear and hesitation, reveal her as a complex woman with contradictory attitudes toward the violence she dishes out. What Ellen wants, perhaps even more than simple revenge, is acknowledgment of her pain and suffering. She wants to force the man who killed her father to face what he did and admit his own villainy.
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