Most Popular
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Barack Obama and Me
It was the year 2000 and I was a young hungry reporter in Chicago covering a young hungry state legislator
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Mescaline on the Mexican Border
Texas is the only state in the country where peyote is sold legally. Really.
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A Prison Cover-up During Hurricane Rita
For days after the storm, inmates in Beaumont lived without A/C, electricity or hot meals. Press releases kept saying everything inside was fine. Guards and prisoners agree — that was nothing but B.S.
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Little Bitty Burger Barn
"It's okay to be little bitty in the big city" is an apt slogan for this new burger joint, where sliders rule
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Ghost Town CFS: Carriage House Cafe
Step back in time to a spooky old carriage barn with a monster chicken-fried steak
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Barack Obama and Me (246)
It was the year 2000 and I was a young hungry reporter in Chicago covering a young hungry state legislator
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Save Lobo: A Siberian Husky Mix is Sentenced to Die (28)
Why? Because he's big and intimidating and because one family complained about him over and over again
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A Prison Cover-up During Hurricane Rita (13)
For days after the storm, inmates in Beaumont lived without A/C, electricity or hot meals. Press releases kept saying everything inside was fine. Guards and prisoners agree — that was nothing but B.S.
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Are You Hot Enough for Citizen Lounge? (6)
All This Useless Beauty
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Rotten to the Corps: A Question of Justice at Texas A&M (140)
Thanks to A& M and a district attorney, two cadets escape punishment for beating in a student's face
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No Reservations, I Could Never Be Your Woman, In the Shadow of the Moon, The Independent
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Margot at the Wedding, American Gangster: Unrated Extended Edition, Lust, Caution, Excellent Cadavers
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Hell Yes: Devil May Cry 4
Dante's inferno rages on
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It's Always Dead at The Club
Yet another clumsy first person shooter
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Justice League: The New Frontier, The Darjeeling Limited, Death at a Funeral, Beowulf: Director's Cut
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Miss Pop Rocks Loves Some Whole Foods Boys
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Weekend Music: Help Save the Houston Music Scene
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To Do: Hockey and Roller Derby
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Sausage Fest: Bangers and Mash at Red Lion Pub
11:40AM 03/08/08
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By Michael Musto
The next-gen consoles are sexy as hell, but it's not all bad being the reigning last-gen champ either. With more than 100 million PlayStation 2 consoles sold, software companies can afford to be a little adventurous — after all, even if their game appeals to only 1 percent of that audience, it's destined to be a smash. That's why some of the most unique games appear near the end of a console's life cycle, when developers can take a few chances and try something different.
Shin Megami Tensei: Persona 3 is a great example of this, destined to be remembered in Best Role-Playing Games for the PS2 lists for years to come. This relentlessly unique RPG has the vibe of great anime, a snappy, addictive battle system, weeks' worth of content and — most important — one of the most bizarre, thoughtful and enjoyable plots around.
Here's the premise: As a student in a Japanese high school, your days are spent like those of any other teenager — going to class, making friends, hanging out at the mall or maybe playing sports after school. By night, though, you're a member of a special club of gifted students who hunt demons known as Shadows. Each night the group ventures out to push the Shadows back a little farther, as best you can before it gets too late. It is a school night, after all.
Each member of the team can conjure up spiritual allies, known as Personas, which are released by pointing a mystical firearm (an Evoker) at one's temple and pulling the trigger. The Personas themselves are plucked from everything from Egyptian myth to European folklore to the Bible. This makes the game's combat a spectacular and somewhat disturbing sight, with teenage characters blowing their psychic brains out over and over to release unicorns, Hindu deities and maybe even St. Michael into the fray. And it all takes place in a blur: Most battles are over in less than a minute, thanks to the game's finely tuned, brisk combat system.
To top off the strangeness, Persona 3's picture of high-school life is, simply put, extremely Japanese. Whether it's the odd holidays (no school during Golden Week!) or the notion that paying attention in class and answering all the teacher's questions correctly will make you more popular, there's a lot for Westerners to find alien.
If you look past all that — the suicidal imagery, the smorgasbord of religious icons, the school on Saturdays — you'll see something remarkably genuine about this fantastical war between high-school kids and the powers of darkness: Teenagers grappling with issues the game's adults seem oblivious to, fighting their demons on a battleground that's an eerie, nightmarish version of the school they attend by day. And your only hope, it turns out, is the group of friends you've surrounded yourself with; strengthening those relationships — whether by helping someone study or talking to them when they're down — enhances your ability to fight off the darkness.
Quoth Keanu: Whoa. Not a bad break from slaying dragons and shooting aliens.
Film critic Roger Ebert recently drew the ire of the gaming community by asserting that video games aren't art. In truth, most of them probably aren't. But some games — the kind that tell a story through metaphor rather than kinetics, the kind that tell us something about ourselves, the kind that make us feel — are hard to define as anything but art.
And yes, Roger, Persona 3 is one of those games.









