Most Popular
-
Barack Obama and Me
It was the year 2000 and I was a young hungry reporter in Chicago covering a young hungry state legislator
-
Mescaline on the Mexican Border
Texas is the only state in the country where peyote is sold legally. Really.
-
A Prison Cover-up During Hurricane Rita
For days after the storm, inmates in Beaumont lived without A/C, electricity or hot meals. Press releases kept saying everything inside was fine. Guards and prisoners agree — that was nothing but B.S.
-
Little Bitty Burger Barn
"It's okay to be little bitty in the big city" is an apt slogan for this new burger joint, where sliders rule
-
Ghost Town CFS: Carriage House Cafe
Step back in time to a spooky old carriage barn with a monster chicken-fried steak
-
Barack Obama and Me (246)
It was the year 2000 and I was a young hungry reporter in Chicago covering a young hungry state legislator
-
Save Lobo: A Siberian Husky Mix is Sentenced to Die (28)
Why? Because he's big and intimidating and because one family complained about him over and over again
-
A Prison Cover-up During Hurricane Rita (13)
For days after the storm, inmates in Beaumont lived without A/C, electricity or hot meals. Press releases kept saying everything inside was fine. Guards and prisoners agree — that was nothing but B.S.
-
Are You Hot Enough for Citizen Lounge? (6)
All This Useless Beauty
-
Rotten to the Corps: A Question of Justice at Texas A&M (140)
Thanks to A& M and a district attorney, two cadets escape punishment for beating in a student's face
-
Barack Obama and Me
It was the year 2000 and I was a young hungry reporter in Chicago covering a young hungry state legislator
-
Mescaline on the Mexican Border
Texas is the only state in the country where peyote is sold legally. Really.
-
A Prison Cover-up During Hurricane Rita
For days after the storm, inmates in Beaumont lived without A/C, electricity or hot meals. Press releases kept saying everything inside was fine. Guards and prisoners agree — that was nothing but B.S.
-
Live-Action Role-Players Get Boffed in Amtgard
Amid flailing swords and flying shields, these modern-day knights fight on
-
Tax Break for the Rich; Roger Clemens at the Capitol; Green Sex
Mayor White gets help from the appraisal district
-
Miss Pop Rocks Loves Some Whole Foods Boys
06:06AM 03/10/08 -
Weekend Music: Help Save the Houston Music Scene
03:54PM 03/07/08 -
To Do: Hockey and Roller Derby
04:12PM 03/07/08 -
Sausage Fest: Bangers and Mash at Red Lion Pub
11:40AM 03/08/08
What we are writing about
- American Gangster
- Amy Sillman: Suitors...
- birth defects
- Bob Dylan
- Christmas Tree-O
- Continental Club
- Houston art
- Houston local music
- Houston music stores
- Houston Rockets
- Houston theater
- I'm Not There
- illegal immigrants
- Main Street Theater
- McGonigel's Mucky Duck
- Meridian
- Perspectives 158:...
- players' scoring averages
- Proletariat
- Rudyard's
- Rumors
- Sig's Lagoon
- Somerville
- Sound Exchange
- toxic industrial...
- Toyota Center
- Turkeys of the Year
- Verizon Wireless Theater
- Warehouse Live
- Wii
Recent Articles By Craig Malisow
-
The Fantastic Foreskin
Circumcised men are employing weights and pulleys to cover themselves back up
-
The Fantastic Foreskin: Under the Knife
Surgeons not rushing to put back what they took away
-
Oh, Baby Baby
There's a lot of money to be made in adoptions. Jennalee Ryan moved to Texas to continue doing that.
-
In the Sub-Prime of Life
Homeowners complain that Litton Loan is quicker to foreclose than it needs to be
-
The Choking Game
Levi Draher came back from the dead. Other players were not so lucky.
National Features
-
SF Weekly
The Candidate
Our columnist knows Ralph Nader's running mate all too well.
By Matt Smith -
The Pitch
How Not To Be a Rap Star
First of all, lay off the Ecstasy.
By Nadia Pflaum -
Village Voice
Project Runaway
What becomes a gossip columnist most?
By Michael Musto
Live-Action Role-Players Get Boffed in Amtgard
Amid flailing swords and flying shields, these modern-day knights fight on
By Craig Malisow
Published: February 21, 2008
Today's battle has been tough on the one called Germ.
Early on, he took a shield to the nose, knocking him to his knees. This was followed a short while later by the unfortunate meeting of Germ's face with an opponent's staff. Sure, the weapons are padded, but with a graphite core, some damage can be done. Germ leans over, runs his fingertips over his freshly split lip and spits a bloody glob to the ground. This time, he'll take a break.
Not that Germ hasn't been kicking his share of ass today. Tall and lean, the 23-year-old with the mohawk and braided beard is fast and, barring the occasional foam-force trauma, quite coordinated.
Once on the sideline, he drops his shield and sword, and soon someone hands him a Dr Pepper. He surveys the scene here at Jack Brooks Park in Hitchcock, about 40 miles south of Houston: dozens of people dressed up in pseudo-medieval garb, running around a field wet from yesterday's rain, bopping each other with foam-padded swords and spears known as "boffers." And they're having an absolute blast. As Germ, a.k.a. Josh Lake of Pasadena, puts it: "You get to hit people with sticks, and they don't call the cops."
They're playing Amtgard, a live-action role-playing game (LARP) that has become one of the most popular games of its kind, drawing teens and adults, men and women, geeks and non-geeks, to parks for battle, music, socializing and a healthy dose of smack-talk. What started with a few people in an El Paso park in 1983 has blossomed into a network of chapters — "kingdoms" — spread throughout the world.
_____________________
Live-action role-playing might best be described as the mutant spawn of the Renaissance Festival and tabletop adventures like Dungeons & Dragons.
In 1977, three years after D&D first hit the shelves, some enterprising medieval buffs in Maryland created a game called Dagorhir. As it spread through surrounding states, players established new kingdoms. Players invented personas, and they fought with whatever crude faux weaponry they could cobble together — swords with PVC-pipe cores, swathed in the foam guts of a couch. Hitting someone's leg or arm meant that he or she lost that limb; hitting certain areas twice caused death. Dagorhir had a rulebook and a code, but mostly it was an excuse to go out and have fun.
Enter a Virginian in his early twenties named Jim Haren Jr. From most accounts, he brought with him a personality with equal parts charisma and confrontation. No one in Dagorhir knew much about him, other than the fact that he was really into his persona, Musashi, who exemplified Haren's more abrasive tendencies. Wanting more control in the game, he created a splinter group called Kagehiri. According to an Amtgard historian, those who followed Haren had trouble with his ego, causing Haren to dissolve and establish a series of short-lived Dagorhir subsets, with names like Warriors of the Golden Dawn and Sons of the Black Death Jungle Combo and Storm Door Company.
Haren soon gained a reputation as one of the game's more renowned jerks, and he became a favorite target on the battlefield. In a bid to shed his reputation, he had his character commit seppuku, a samurai ritual suicide. He walked off the battlefield, only to return about 15 minutes later wearing an eye patch and calling himself Peter La Grue. La Grue was supposed to be a Viking, a persona wholly unlike Musashi, but it turned out he was still a prick. He hung around for a few months, only to disappear without explanation.
In February of 1983, an El Paso newspaper ran a classified ad announcing "Attila the Hun's Birthday Brawl." Similar flyers appeared all over the city, and on February 12, a small, curious crowd turned up at Ponder Park, eager to see just exactly what the deal was. And the deal was a dude in a gray tunic and black-and-white leggings, calling himself Peter La Grue — Grue, for short. He had a few weapons, which he said were for a game he had invented called Amtgard. He eventually showed them the rulebook, which was actually the Dagorhir rulebook with the cover ripped off and an Amtgard design Scotch-taped on.
Haren lucked out — the first folks to show up included a newspaper reporter and the organizers of a local sci-fi/fantasy convention. As goofy as they found the first outing, word spread, and each week found more people at the park. Haren charged each person a dollar a day to play — cheap enough, but soon the newbies found the real cost was putting up with Haren's obnoxious behavior. It wasn't long before he was kicked out of his own game (or, to be more precise, the game he "invented").
The new guard established the Kingdom of the Burning Lands and tweaked the rules enough to separate themselves from Dagorhir — most prominently in the addition of fantasy characters like wizards and monsters, and incorporating the use of magical spells. The game also has an incredibly detailed class system and elaborate procedures for obtaining knighthood. Subsequent chapters popped up throughout Texas, including Houston (Kingdom of the Wetlands), Austin-San Antonio (Celestial Kingdom); and Dallas/Fort Worth (Kingdom of the Emerald Hills). In the 25 years since Haren was exiled, the game has gone through seven editions of its rulebook and seen the advent of regional and national events.
For a game so steeped in fantasy, the origin of its name is quite banal. Haren named it after two friends, Matthew and Katy Amt, he knew from his Kagehiri days. The Amts (brother and sister) say they and Haren parted on bad terms, and they weren't even aware of the game until about five years ago.
"I think [we] just had a big yuck over it," Matthew Amt recalls from his office in Pennsylvania, "because we all assumed it would crash in flames, and that would be the end of another Grue story."











Great article Craig! BTW, my persona name is spelled "Fionnghal" and I live in Clear Lake Shores now. I moved from Nassau Bay around 7 months ago. (I thought I had mentioned all this, but oh well.)
Comment by Penelope McFadin — February 20, 2008 @ 12:56PM
I really enjoyed the article and wanted to thank you for taking the time to come out and see a little of what Amtgard is all about. And I really apprecite the loss of age :) I have not been 42 for 4 years :) I feel younger all ready thanks
Silvertip
King for 3 more months
Comment by Kevin McCall — February 20, 2008 @ 04:15PM
Great Job!!!!
I loved the article and my co-workers loved hearing about my "odd" weekend hobby. Thanks for coming out and visiting our park.
~Limbo
Comment by Megan Perrin — February 21, 2008 @ 08:42AM
Finally, something funnier than SCA! Oh well, at least they're getting out of the house.
Comment by David Marcus — February 21, 2008 @ 09:59PM
Originally I had heard about Amtgard from friends of mine that played it. I've always enjoyed RPG, but my little foray into LARP taught me a lesson. I just can't stand most of the people that are hardcore players. They annoy the hell out of me. This article was cool and very informative. I learned some things I didn't know about it. Very interesting. I'll just stick to my Renn Faire Clan, Shadow Moon Clan.
http://groups.yahoo.com/group/ShadowMoonClan/
"We are your Overlords."
Comment by Entuska — February 22, 2008 @ 02:37AM