Stephen Rippy grew up in Spring, and unless you're into gaming you've probably never heard of him.
But if you are into games, perhaps obsessively, then you're familiar with his work -- he provides the soundtrack for such titles as Age of Empire and Age of Mythology.
But that was peanuts compared to his current project: providing the soundtrack for Halo Wars, the latest spin-off of the Halo series.
You fuck up Halo, you are dealing with a legion of fanatics who will splatter the walls of message boards with the remains of the bloody carcass that was your reputation.
So how did Rippy do?
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He lives in the Dallas suburb of Plano now, and our sister paper the Dallas Observer caught up with him.
Bottom line: Kid did good. Says the Observer:
"Just as Halo Wars intends to take the franchise in a new direction with its real-time strategy game play, Halo Wars composer Stephen Rippy intends to do the same with the title's music," reads the review on Original Sound Version, whose devotion to "nerdy music" includes video-game scores. "While the previously mentioned orchestral music is not entirely absent (the FILMharmonic Orchestra and Choir Prague are featured), you're going to find the majority of the score is centered on an electronic ambient style, and I'll tell you right now that it sounds absolutely amazing."
Other comments scattered throughout the Web have been equally kind; Rippy is not the first victim of the Halo Wars.